Archive for the ‘Game Industry’ Category
Posted on Mar 9, 2010 09:50:31 AM
The game company known for the Madden video games and Lord of The Rings video games (Electronic Arts) has decided to purchase BioWare/Pandemic. Electronic Arts wants to open their checkbook and plans on spending an estimated $ 860 Million to buy BioWare/Pandemic. This is a brilliant marketing strategy by Electronic Arts. They have been making fantastic decisions since 2005. When Electronic Arts bought the exclusive rights to the NFL, it prevented 2K Sports from using actual NFL players in their game. Consequently, Madden 2006 obliterated the sales of any 2K Sports game that year. Then, Electronic Arts did the remarkable Lord of The Rings games. After that, they delayed the release of the Crysis demo to prevent low sales due to Halo 3. Electronic Arts keeps making unbelievable decision after unbelievable decision. No one can deny the success that Electronic Arts has had with games like Madden, Quake Wars, and the newly released The Orange Box. The future looks bright for Electronic Arts. They are going to be earning so much money from games such as Army of Two, Hellgate: London, Spore, Crysis, Mercenaries 2, Rock Band, The Simpsons Game, and Need for Speed ProStreet. More importantly, Electronic Arts will own the rights to MASS EFFECT!!! What does all this mean for Electronic Arts? It is too early to infer the intentions of Electronic Arts, but there is intense speculation that the highly anticipated game Mass Effect will no longer be an Xbox 360 exclusive. Mass Effect could be a multi console game and be ported over to the PlayStation 3. The game is still slated for a November 2007 release date on the Xbox 360, but Electronic Arts has not ruled out a PlayStation 3 iteration of Mass Effect. For right now, BioWare/Pandemic and Electronic Arts are separate video game companies. January 2008 is when Electronic Arts will overtake BioWare/Pandemic. PlayStation 3 owners have to doff their caps to Electronic Arts if they can pull something like this off. If Mass Effect comes to the PlayStation 3, then owners of the PlayStation 3 will give Electronic Arts a standing ovation. Read more... (355 words, estimated 1:25 mins reading time)
Posted on Mar 7, 2010 09:59:13 AM
Wii Systems started production in 2006 but the original designs were being developed in 2000. The aim of this new console was to transform the home gaming industry and harvest another hit console for Nintendo. Well the Wii did just that. In mid 2004 the general public caught their primary glimpse of the new device and consumers were excited by what they saw.
In Japan 2005 Nintendo gave a preview of the Wii remote to reveal the concept of the wireless control device. By the end of 2006 there was in huge demand and supplies were selling out of the console all over the globe. Nintendo couldn’t make them fast enough. EBay saw people paying ten times the store price tag just to get their hands on the action.
Wii Systems were designed to provide entertainment for all the family and not just kids. This meant the audience for sales were widened but Nintendo had to put a reasonable cost on there machine so everyone could afford it. The family orientated console was also made so players became a part of what they were playing, hence the Wii remote. The wireless controller uses the engagements from the player which are transferred to the game to give a life like representation and feel to playing. More accessories were designed including the Wii board which became a must for the prevalent game Wii Sports. Read more... (363 words, estimated 1:27 mins reading time)
Posted on Mar 5, 2010 09:48:50 AM
The gaming industry has always been on a boom owing to the popularity for all the game lovers, whether it is out door games such as cricket, baseball and rugby, or the indoor ones such as chess, carom and card games. But the video games have been considered as the joy experienced by kids only. The times have changed by the industrial revolutions. Now, smaller level games such as Mario, Prince and Aladdin have become a thing of the past. The technology now owns the spot by developing some exquisite quality of video games.
The 3-D games launched involved the players also in the gaming interface. The revolutionary games were launched by Wii Video Games, Xbox 360 and Playstation games. They gave an altogether different gaming experience to the players. Not a very old name in the fraternity, but the present leader is the Wii Video Games designed by Nintendo technologies in the end of the last year. The game has earned a very good reputation for itself by getting included in the top contenders in the list of all time favorite games by the game reviewers. Read more... (439 words, estimated 1:45 mins reading time)
Posted on Mar 3, 2010 09:55:02 AM
Looking forward to the video game industry, opening up an olive branch resources to ensure libona
DoNews 2 Yue 2 AP, Paul libona Wu Kun, general manager of marketing in the online games and video DoNews sponsored seminar, “Bole Council”, said Paul libona as a well-known film resources company, hoping to open their resources to play its industry advantage, and the game industry in order to conduct a comprehensive in-depth DELL INSPIRON 500M SERIES battery.
It is understood that Paul libona Toupai this year, including youth film “dancing youth,” gangster action drama “Fire Dragon”, Taipei, love stories, “snowing”, and highlights “Double Tap King” and other Shiyu Bu film. (End)
Wu Kun attached full text of a speech:
Moderator: As far as I know, “Transformers” inside there are hundreds of ads, I hope that the advertising for our film industry a way to add some revenue, but also bring some new ideas. Also hope to implant the game more ways to increase the game’s revenue model. Here we invite Paul libona the Wuzong to introduce.
Wu Kun: Hello, everyone, very grateful to all networks and Donews to me today, to create such an opportunity for movies and games have a common thinking and sharing opportunities. I come from the Paul libona Wu Kun.
Today, I would like to share what we have in 2010, the film project. Just now the General also talked about, we would like to tell you the game brand, will explore how movies and games to more depth, more Chinese characteristics, the combination of a more innovative and profitable in the market on the successful business model. Read more... (1092 words, estimated 4:22 mins reading time)